Hello! I'm Linsey Raymaekers, a Unity programmer, founder and Houdini artist working in the games industry since 2017.
You'll find an overview of my activities here including commercial and personal projects I've worked on, public speaking engagements and physical installations. You can find my full gamedev portfolio here
I'm currently part of the Press Start: Games Founding Grant program where I am focusing on founding a studio and developing my first solo project--a cozy nature restoration game.

Game development
- June's Journey: a hidden object set in the roaring 20s (info)
- El Hijo: a 3D spaghetti western stealth game (info) (release trailer)
- Ooigo: a podcast player for kids, iOS (info)
- Other: various 2D game prototypes (client work)
- Full portfolio: linseyray.notion.site/games-portfolio
- Personal games: linseyray.itch.io
- Houdini: explorations in procedural 3D (game) art (Instagram)
- La Carga: a story-driven 2D platformer set in South America (info)
- TAP: a projected piano learning system (info)
Wooga
TRU LUV
Honig Studios
Personal
Speaking Engagements
Past
-
Self-care: transmuting negativity
- 2019 February @ Wellness.js
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Culture vs Business Panel
- 2018 July @ ReVersed
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Making Video Games as Self-Expression
- 2018 June @ #EmoJam Hackathon Berlin >
- 2018 May @ Re:Publica Berlin @ Newthinking
- 2017 October @ Ada Lovelace
- 2017 August @ Women Who Code Berlin
- 2017 May @ Sticks & Stones 2017
- 2017 May @ Talk and Play Berlin
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The Increasing Accessibility of Game Development: Drivers and Impact
- 2017 October @ Codemotion (talk description) (audio)
-
Hypertalk: Rise of the video game poets
- 2017 April @ A MAZE. / Berlin (video)
- 2017 April @ Nordic Game Jam 2017
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Belgian Indie Game Developer Panel
- 2017 Feburary @ Screenshake 2017 (video)
Upcoming
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Installations & Game Exhibitions
Past
- The Dream Room
- 2018 April @ A MAZE. / Berlin
- The House of Indie Play Zone
- 2017 June @ Strangelove: A Queer Festival (photos)
Upcoming
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